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- Most if not all primary code is hidden away in Shared, people who don't use MSVS instead VSC have a hard time following along with ctrl clicking to go to the source
- Not everyone wants to develop …
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SDK: hvrsdk-openxr-3.0.0.33.zip
I'm using a OpenXR input mapping similar to Oculus Quest Touch controller and I can only get this buttons to work:
- Trigger ("/user/hand/left/input/trigger")
- Tr…
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Hello, I'm posting this in a few places as I'm not sure exactly who is the culprit for this issue.
I'm making a VR training app and the target platform is Standalone>Windows. I'm using Unity 2020.…
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I recently followed your [Getting Started](https://github.com/De-Panther/unity-webxr-export/blob/master/Documentation/Getting-Started.md) guide. I've set up my project in Unity 2019.4.18f1 under the …
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### Environment
* Code source: VRTK Github
* Code version: July 23, 2021 (a1b6108df1233816bece20cd759e66c7210a73f2)
* Platform version: Windows 10 x64, Unity 2020.3.18. Valve Index
* 3rd party d…
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Hi, its possible that you check if its possible days gone with dxvk 1.9.3? I tryed it with 1.7.14 and the game start but with 3fps and no textures. When i tryed dxvk 1.9.3 the game crashed maybe after…
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Scene Understanding Example in MRTK does not work when deployed to HoloLens 2. The menu is out of sight when executed and the scene is head locked. After adjusting the menu setting to get the menu in …
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I could not find any info on that, but is there any functionality with OpenXR to grab mediaframes together with their respective SpatialCoordinateSystem? [This is necessary for use with the locatable …
cwule updated
3 years ago
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_World.FromSpatialNode_ works nicely in many cases but has a couple of limitations:
- The try pattern overload (via _world_try_from_spatial_graph_) does not correctly report failure in all cases. W…
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**Description**
I have recently started running into this issue in an app we have been working on, and I am getting the same issue with the Demo app. When an anchor is being saved, the native ancho…