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This subteam will be responsible of creating the obstacle detection system. This system must designed for outdoor and indoor navigation, it should detect obstacles, glass walls, holes, and ramps on th…
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### Feature description
A growing community of scientists are utilizing scientific colormaps.
See: [https://gmd.copernicus.org/articles/11/2541/2018/](url)
and, particularly, [https://www.na…
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**Feature description.**
I think the ability to use/apply Color Ramps and Palettes to the Rule-Based Renderer would be absolutely amazing, as it would open the door to more stylistic options when usi…
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Hi Rick, my name is Ailton and I'm from Brazil, I've been trying to build a plotter for some time using what I have, which is a ramps 1.4 arduino mega nema 17 and A4988 drivers, but I downloaded all y…
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Talking with @makella we realized that we don't have a way to change ramps when a filter is set without using viewport aggregation functions which obviously also filter by the viewport.
It would be…
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After the update rule is selectively applied, ignore the weights that weren't updated on the next trial (they aren't associated with the terminating event)
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For now we only have dark and flats, only for the imagers. @ikashell
## Reference
Below is the configuration file for simulations prepared by @arunsurya77 and @nils-erik
```
{
"sim_na…
zonca updated
4 years ago
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Alicat MFCs allow you to set a ramp rate on device – it would be great if we could set that through the python API as well.
Thanks!
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_From @D3nnis3n on February 28, 2018 22:50_
In my opinion dirt roads should have a speed bonus over normal terrain. Players tend to only place ramps and don't make the dirt roads, as they give no bon…
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### Checklist
- [X] I've read the [contribution guidelines](https://github.com/autowarefoundation/autoware/blob/main/CONTRIBUTING.md).
- [X] I've searched other issues and no duplicate issues were…