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Turns out interacting with the scene doesn't really work in the popup: a new camera is constructed that the app around doesn't know of and can't really access, and there's no XR controller based on th…
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[Old system](https://blogs.unity3d.com/2019/10/14/introducing-the-new-input-system/) is getting deprecated, we are currently using both since our code uses the old while Depanthers WebXR input configu…
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Having successfully run the codelab examples yesterday, I've found that after today's Canary update I'm getting the above error on my S8 running Canary 73.0.3665.4 and Android 8.
The result is that…
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The reason for want this event is so that the developer can disable entities when going through the AR tracking phase and only show them once they can be anchored to the floor.
As far as I can tell…
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Hey everyone,
I'm trying to develop an AR CV application on top of WebXR, it needs camera intrinsic parameters such as focalLength and principalPoint of camera.
is there any API or method through …
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An explainer should outline user privacy and security concerns (particularly threat vectors) when sites offer immersive web experiences that expose camera data, even if the site does not have access t…
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### Expected Behavior
Lighthouse scores should not penalize us for embedding the Vimeo player using the `@vimeo/player` library:
```
player = new Player(`video-container-${videoId}`, {
…
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There is a scenario where inline sessions are supported (all WebXR implementations must support this), but no immersive session (e.g. an AR headset?).
If and only if an immersive session is needed …
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Concept for a digital city as pitched by FirefoxG, who can build them to be extremely well optimized for WebXR. Here's a couple examples from older projects he made.
![image](https://user-images.gi…