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After this recent PR : https://github.com/decentraland/unity-renderer/pull/5432
The PvE scene at Wilderness P2E [-25,90] has many issues with 3D assets not unloading properly (assets with animations …
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I am a sound designer working with interaction and multi-channel audio in live performances. A few years back I tinkered with Web Audio API and run a few workshops with art & tech lab G.Hack at [Sonar…
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My intention for using TextureSharing is to overlay the output from Blender into OBS in real time. I should be able go from OBS into Blender and back again, once the spout receiver is working, but my …
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### Tested versions
Reproducible:
- v4.4.dev2.official [97ef3c837]
- v4.3.stable.official [77dcf97d8]
...Likely earlier too.
### System information
Godot v4.3.stable - Windows 10.0.22631 -…
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It has been proposed to remove the `Eq`, `Hash`, and `Debug` implementations as part of 1.0 https://github.com/rust-lang/libc/issues/3248. The reason for this is that for anything with padding or unio…
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The sound speed profile should correspond to the same point as the vertical line
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UI is more likely to have its functionality as a stable solid UI rather then a lot of windows. Do not make a lot of recursive movements through the windows, all features should be present as is in tab…
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### Description
> I would like to request the extension of the Time-Series Foundation Model to support non-tabular data types, such as RGB images, text, and sound. This would allow the model to handl…
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`sound_handle snd_play_3d(game_snd* gs, vec3d* source_pos, vec3d* listen_pos, float radius, vec3d* source_vel,
int looping, float vol_scale, int priority, vec3d* /*sound_fvec…
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Знаю что сложно и вряд ли кто-то будет заниматься, но отмечу это.
Сегодня запускал WON ваниллу c [DSOAL](https://community.pcgamingwiki.com/files/file/1363-dsoal/), звук явно получше чем то что встро…