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Once we have the models in Godot, how can we animate them?
* Physics engine
* Specific code to implement the animation logic
* How can we animate creatures like persons? How to implement walking …
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Has it been explored if CPU-intensive tasks like chart initialization can be offloaded to web worker threads?
For example, when I initialize around 20 charts at the same time, I observe a 5 second …
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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*
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**Godot version:**
- 3.2.1.stable.official
- 3.2.2.rc3
**OS/device …
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Are there any plans to get `terra` support? I still use one of your [stackoverflow answers](https://gis.stackexchange.com/questions/237203/plot-many-rasters-on-the-same-graph-one-on-top-of-the-other-u…
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Right now the Design quality review group is empty. We need it to have people, as we are facing several designs coming down the pike.
### My proposal
To match prior practice, I propose that we …
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Very nice project! Love it! Would be awesome if there is any plan on a Linux version somewhere down the line.
Is there any chance for that?
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Have hit this one a few times, but always when madly trying to put figures together, so have never pursued it.
Occurs for both 3D and 4D overlay images. Either case works fine if the overlay is loa…
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# 700 Million Users and Telegram Premium
- [**700 Million Users and Telegram Premium**](https://telegram.org/blog/700-million-and-premium) | Telegram Blog
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Telegram became one of the **top-5** d…
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I find myself editing the slicing parameters for basically every model (rather, part of model) that I print. This is cumbersome and a cause of stupid errors (forgetting to set this or that parameter i…
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In slack, Isam said:
> I am not sure if I am doing something wrong. I made a circuit with a resistor, one inductor (50 H) and a capacitor (0.1 F) so resonance should be around 0.45 Hz. The largest …