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Arcade can be pretty slow at startup. Especially the first time you launch it. The OS will do some caching causing future startups faster. Investigate what is taking up all this time. We know font loa…
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Sadly the arcade stick is not supported, changed through all stick settings and non seem to be detected. 4 Xbox 360 controllers via aa wireless adapter, DS3 and DS4 (USB) worked fine in my testing.
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# Compatibility Report
- Name of the game with compatibility issues: Team Fortress Arcade
- Steam AppID of the game: Not on Steam
https://www.moddb.com/games/team-fortress-arcade
## System Infor…
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Good night friend jvisser
First of all, I would like to thank you for the immense work you did for 32X, it was a great end of year gift for everyone.
My friends and I were able to have a lot of fu…
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Source:
https://store.steampowered.com/app/1018000/Anniversary_Collection_Arcade_Classics/
Status:
So far, no headway has been made on this collection:
- There are no obvious external archives…
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Build [#20240701.1](https://dev.azure.com/dnceng/7ea9116e-9fac-403d-b258-b31fcf1bb293/_build/results?buildId=2485869) failed
## :x: : internal / arcade-services-internal-ci failed
### Summary
*…
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![toki](https://github.com/jotego/jtcores/assets/47063821/8cbc97f8-6ccd-41f1-ac47-ddd4c284a1b1)
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Seeing that we recently discovered a nasty bug in `SpriteList.swap` it's probably a good idea to do an additional pass on unit tests. This feature never actually had a unit test. I suspect both Sprite…
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How do people feel about implementing (and enforcing) autoformatting in Arcade? Specifically:
- Black for code (120 char line length)
- Ruff for imports
Some considerations:
- we would likely ne…
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# Awesome Arcade's First Blog! | Blog | Awesome Arcade Beta
The last time I started a blog, I forgot about it after two posts. Hopefully, that doesn't happen this time! 🤪
[https://awesome-arcade-git…