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It would be great to get a version that works with AR Foundation 5+. https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@5.0/manual/index.html
It is mostly AR Origin that has changed to XR …
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The dots are not the greatest, we can do better.
fwild updated
5 months ago
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Hi team, I have ARCore Extensions 1.40 and the latest ARFoundation & ARCore packages and am running into build issues, where the Build gets stuck at Building Player in Unity 2022. Is this a known issu…
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Hello, ive just set up project like in the tutorials for the new cardboard plugin for xr and added arfoundation as additional head tracking solution.
For some reason stereo rendering is not starting …
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Hello,
I would like to ask for a mesh-recreation feature like this for ARCore. Such a feature exists in ARKit for iPhone. For android, there isn't an affordable option yet.
[![IMAGE ALT TEXT HER…
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As the title suggests, I open the project and add ARCore Provider and build it for Android, the map appears, it asks me for the location but the camera does not start.
I downloaded the project, ope…
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Currently we switch to AR by using AR Cameras.
The Hit-Test that is currently implemented don't use Unity's API.
The WebXR AR Modules now support:
- Hit Test: https://immersive-web.github.io/hit-…
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Hi,
Thanks for your project, I would like to use the MR part.
Could you adapt it for newer Unity version (Unity 2019.4 LTS for example).
Also using ARFoundation+ARCore XR Plugin instead of AR…
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In the readme it says
> There are now two unity app examples in the unity folder, one with the default scene and another based on Unity AR foundation samples.
However I can only find one unity …
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The assembly definition file has the wrong value for the Version Defines field.
![image](https://github.com/google-ar/arcore-unity-extensions/assets/65763477/5117a087-9cf9-4a50-b08d-79e7010c35f7)
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