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Investigate audio manager solutions.
- snd backend and other applications should use the AudioManager to open input/output audio channels;
- applications and the backend should assign an attribute
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I want to mix audio channels in a video conference and stream all of them together in one channel. But only audio mixing. And also I want to check the number of audio streams in and out to check wheth…
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Thank you for bringing us this great audio restoration project.
I'm training a vocal stem enhancement model on a single RTX 3090 in bfloat16 precision (which reduced the vram usage in half).
In th…
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Hey, I wanted to share some things I've created that use Scream.
The first is ScreamRouter, this is a multi-source multi-sink system for controlling where your audio goes, as well as equalization a…
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### Describe the project you are working on
An audio cue playback application for live performance venues. This requires allowing users to control the number of audio output ports the app has.
### D…
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Right now the audio graph supports two types of input/output connections: MIDI and audio data.
MIDI connections are implemented in the `dibiff::graph::MidiInput` and `dibiff::graph::MidOutput` cla…
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### Issue type
General playback bug
### Bug description
When mixing the channels of a score with more than just one or two instruments, and using "higher" dynamics, like **ff** etc, the resul…
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Is PipeWire support planned? It was developed by red hat for use in the automotive grade linux project to make audio mixing easier (i.e. turn music down when navigation instructions are playing #164 )…
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The phrase makes it sound like the 3DS has a 3DS-hardware specific bug that makes the audio have lots of aliasing compared to an actual Game Boy Advance. I will admit that I compared using a GBA emula…