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**The problem/use-case that the feature addresses**
I recently needed to pull out a hundred random bits from a key. To do this I had to use something that looked like this:
Note: this is continu…
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Would it be possible to create a trait where the `Bitfield` methods are defined? Or maybe this already exists?
Thinking about the following:
* `from_bytes`
* `as_bytes`
I want to create a ge…
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I am using Windows 11. Persisted when using two boards (with different serial numbers, thanks for the ease of setting that up) or one board. I am uncertain who the manufacturer of these boards are as …
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Bitfield gossiping is handled [here](https://github.com/paritytech/polkadot/blob/master/node/network/bitfield-distribution/src/lib.rs#L392 ).
- we can safely prioritise our own bitfields by sending t…
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Any way to achieve bitfield support for `struct`s?
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In general, the definitions for a lot of the registers defined in `SCB`, `SAU`, etc., are rather deficient, but my current complaint is the Fault Status registers.
The ones defined in `SCB` are jus…
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TODO: write proper RFC
### proposal
add `Packed`, which generalizes builtin `set` by packing several set into 1 bit sequence, allowing one to represent objects compactly as a single bit sequence (…
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### Tested versions
- Reproducible in: 4.3.stable.official.77dcf97d8
### System information
Godot v4.3.stable - Ubuntu 24.04.1 LTS 24.04 - Wayland - Vulkan (Forward+) - dedicated AMD Radeon R…
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Compiler options specified using attributes cause a parse error at parentheses after ```__attribute__```. Cutout of code where problem occured:
```c
typedef struct __attribute__ ((__packed__)) {
…