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From https://github.com/Expensify/App/issues/39636
1. Open the app in two devices.
2. In the first device login with user A.
3. Click fab > Start chat > Room.
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### Search before asking
- [X] I had searched in the [issues](https://github.com/RocketChat/Rocket.Chat.Electron/issues?q=is%3Aissue) and found no similar issues.
### Operating System
- [X] macOS
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Hello!
Many thanks to everyone who takes part in the development of a wonderful product.
It would be great if there was an opportunity to send documents to the public chat of the room.
As oth…
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### Description:
There's a caching issue when a user is removed and then re-added to a room. If the user was an owner, after he is added back it shows as if he was still an owner. If you refres…
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## Background
This arose in the context of https://github.com/ably-labs/ably-chat-swift/issues/18.
The JS Chat SDK has decided that in its API, attaching to a room should _not_ trigger a channel…
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1. Typing indicator.
2. Message status.
3. Display time of the message.
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### Environment
ejabberd version: 24.2.40
Using the ejabberd/ecs docker container
### Configuration
```
mod_muc:
host: "conference.localhost"
history_size: 1000
max_users: 2…
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Hi everyone
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```
print("hello!")
```
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A way for players to create and manage different chat rooms that they can invite others in. Optionally this should link into #26 so a player could invite all of their friends into their chat room. Thi…