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@TAHIR0110 ### Is there an existing issue for this?
- [X] I have searched the existing issues
### Feature Description
Hi, I am participating in GSSoC'24 and would like to contribute to this p…
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Create a simple prototype of the combat system with one type of projectile/enemy.
Implement collision detection and damage accumulation mechanics.
(If I can't complete this in a 30 minute pomodoro th…
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> I have discovered issues with mob stealth dectection being to high and casters mobs instanly deaggro if they spot you and you move out of their range before they hit you.
.go xyz -11083.400000 -294…
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While the vision api is very good at detecting barcodes, but still is weak in detection speed compared to XZing or Scandit library. It's also weaker in detecting damaged barcodes
I am developing an …
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**Describe the bug**
Threaded Lock Contention while threaded-clean thread is cleaning.
So that NVENC failed and fallback (see below)
Reason why I notice that:
See https://github.com/orgs/Xpra-or…
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I am trying to run detection in validation dataset, I am getting the following error.
AssertionError Traceback (most recent call last)
in
7
8 # Run object…
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Many hitboxes are broken, prime example is either top badman. The damage detection is weird and you can hit people outside of their model , same applies in the other direction , some models dont have …
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Hi there,
It is great to meet you here. I read through your paper titled 'Automatic damage detection using anchor-free method and unmanned
surface vessel' and was very impressed by your excellent…
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Improve networked hit detection
I'd like to allow the client to trigger hit events from their character (either for the purposes of hit slowdown, or actual damage!), and allow the server to only va…
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**Is your feature request related to a problem? Please describe.**
Current Docfx supports [ECMAScript 5.1](http://www.ecma-international.org/ecma-262/5.1/) according to [the preprocessor section of…
cjsha updated
2 months ago