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possibilities:
spotlight depthmap
pointlight depthmap (equirectangular projection)
cubemap depthmap
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Thank you for your awesome work!!!
I would like to be clarified of a doubt I have. During the normalization procedure are you dividing the values of the depthmap by 255? Is this the only normalizati…
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I'm streaming Kinect point clouds to the browser from a PR2 in Hydro / Ubuntu 12.04.
If I use [depthcloud_encoder](http://wiki.ros.org/depthcloud_encoder) with a `_depth_source:=cloud`, then when I g…
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Please see > > https://github.com/thygate/stable-diffusion-webui-depthmap-script/issues/169
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Hi this appears to use an SVG as opposed to STL as the input.
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As title, please someone help me.
I am struggling running MvgMvsPipeline.py with DEFAULT preset
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After testing which depthmap-model was suitable for my needs, where I want to generate depthmaps to convert (old) feature films to 3D, I suddenly had to discover that I can't process videos that are l…
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Thanks for your great work! I get excellent result on my indoor dataset.
But when I try to visualize the depth map, I find it's ugly compared with colmap depth map. I just normalize the depth map thr…
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**Describe the problem**
The "DepthMap" stage now took 4 hrs and isn't even one fourth completed but it doesn't even use half of my system resources. Is there anyway to tell it to use more of my syst…
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## Unexpected behavior
Looking at DIB-R: https://research.nvidia.com/labs/toronto-ai/DIB-R/files/diff_shader.pdf, which this library seems to have a similar implementation, when calculating the der…