-
![image](https://github.com/user-attachments/assets/9e4ec0ce-9c44-479e-8edc-2ebafd6dc975)
I'm not sure if this is expected, but higher dynamic light (far) shadow map resolutions increase the blockine…
athuy updated
4 weeks ago
-
### Tested versions
- Reproducible in: v4.3.rc1.official [e343dbbcc], v4.3.beta3.official [82cedc83c], v4.2.2.stable.official [15073afe3]
### System information
Godot v4.3.rc1 - Windows 10.0.19045 …
-
### Machine Learning and the Political Process (tentative title)
**Panel statement:** Aiming to garner interest among Brown community members immersed in both politics and technology, this event seek…
-
### Godot version
4.2.beta1 (first version to be able to sample lightmaps correctly with Mobile), 4.2.rc1
### System information
Fedora 38, GeForce RTX 4090 (NVIDIA 535.129.03)
### Issue d…
-
In order to take the guesswork out of setting up directional lights, I sure would love to see the angle of effect when setting the light cone property. Perhaps a sector can be drawn that takes into th…
-
https://doi.org/10.48550/arXiv.2009.14627
-
I'm currently trying to figure out how to get light/dark themes working with my full Elmish style Fabulous app (multi-page, somewhat following the composition model of the FabulousContacts example app…
-
### Godot version
3.5.1.stable.official
### System information
Windows 11 22H2, GTX 1650 Mobile, NVIDIA Driver 526.98, GLES3
### Issue description
Dynamic objects within a BakedLightmap…
-
Can we have the auto export/save for `drawio.svg` files automatically embed the dynamic `css` given by jgraph? This will allow the `svg` file to automatically switch between light and dark theme.
h…
-
At the time of this issue creation, Oliver is currently working on the making the changes to the editor to teach React and TypeScript.
For this workshop, we need to create a project to teach workin…