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## Suggestion/Concern
The goal of this issue is to research how accessibility testing can be:
- integrated into the design and implementation of new websites and design systems that leverage T…
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#### Goal: Create a comprehensive benchmarking system for performance measurement
To consistently measure and improve the performance of Sloth Pipe, we need to develop a robust and comprehensive be…
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Best practices for design and accessibility testing tooling and how they can be used to contribute to this project.
Best practices for evaluating accessibility of existing experiences and creating new…
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When CMSD support has been implemented in dash.js, among the player behavior requirements, the following requirement for `mb` parameter processing was provided (see https://github.com/Dash-Industry-…
bbert updated
6 months ago
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The issue is already discussed in #211 and #336. The tools for triangular meshes are needed to port the edge plasma profiles from cherab/solps to cherab/core. The tools for tetrahedral meshes may be r…
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Currently, our renderer draws a scene progressively. The more frames rendered from a given camera angle, the higher quality the resulting render becomes. While progressive rendering is typical for pat…
jaxry updated
3 years ago
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## ひとことで表すと
人間の視覚にはshape-biasがあることに着目し、モデルにShape-biasをかける手法を提案。これにより、画像のスタイル変換・ノイズ・AEに対するモデルのロバスト性の向上を目的とした。Robustnessの観点で、Shape-biasに着目した初の論文。
手法としては、新たなDropOutレイヤーを提案した。"InfoDrop"とよぶ。
## 論文リンク
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Can you recommend several papers on underwater target detection? I can hardly find papers on underwater target detection in the three major conferences. Thank you
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This is a meta-issue compiling many individual ones; with the current round of work on the GUIDE coming to an end, the individual issues will be closed for bookkeeping but may be re-opened when/if the…
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If the distance based camera triggering is initiated by the DO_SET_CAM_TRIGG_DIST mission command (while in Auto mode) then this triggering should be disabled once the mission is interrupted or comple…