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|GameID|GameState File|
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|24e3cd6692ab37d251371b9aec871e00|ClientGameState-1282066806-[195-195].txt|
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|GameID|GameState File|
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|fba2cb66d37be21a964b8d0e01a370cd|ClientGameState-40746084-[13-13].txt|
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在每个委托到达位置前的寻找仇恨阶段,就会报错停止这个委托。下面节选某一个委托前的中止片段。
![bug01](https://github.com/user-attachments/assets/61b4a11f-4a9a-4984-854b-11f6853a4da8)
2024-08-16 13:41:52.545 | DEBUG | source.interaction.in…
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|GameID|GameState File|
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|24e3cd6692ab37d251371b9aec871e00|ClientGameState--543035073-[195-195].txt|
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This changeset has the final ident86 report comparing today's drdos.pag with that of 2024-08-02: https://hg.pushbx.org/ecm/edrdos/rev/3d43a9d29b68
Today's build only uses NASM, WarpLink, x2b2, roun…
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Of my four F-16 boards, FSM only sees one. That board is running v2.00. The other boards are running v2.01.
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