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Having a HRTF would allow more accurate hearing of the sound origins. [OpenAL-soft](https://github.com/kcat/openal-soft) allows supplying a custom HRTF to fine tune the HRTF to your own head.
This …
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This will act as the monolithic thread for bringing our static analysis warnings down to 0, for ALL possible analyzers. For starters, here are our current reports:
VS 2017: http://fna.flibitijibibo…
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In Kiki and the Monster, Outpost
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hi, i didn't really know how to contact you. Then i try here.
We got a very short exchange in WineHQ forum a long long time ago. I have a very close project than yours and I was wondering if you shal…
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From MSDN: https://docs.microsoft.com/en-us/windows/desktop/api/xaudio2/ns-xaudio2-xaudio2_debug_configuration
In addition to filling in one more XAudio2 feature, this is a legitimately useful for …
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While OpenAL does exactly what MonoGame needs for the most part and is available on a wide range of systems, it is hardly compatible with XAudio.
XAudio is the API toward which MonoGame (and former…
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I just finished stubbing in the four effects provided by XAPOFX:
https://github.com/FNA-XNA/FAudio/commit/12a918bc86e135b064d043366a19fabd7869c0d1
This will improve compatibility with games that…
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This has affected me for a good while now. If I have the game open at all, then harsh noises play out over any audio that's currently playing. These noises don't occur during silence, but if I have th…
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# Compatibility Report
- Name of the game with compatibility issues: Tank Warfare: Tunisia 1943
- Steam AppID of the game: 549080
## System Information
- GPU: AMD Radeon R9 380
- Driver/LLVM ve…
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**Is your feature request related to a problem? Please describe.**
Space Engineers support is currently missing from prontofixes.
**Describe the solution you'd like**
These are the steps required…