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Hey @joehoyle is php7 supported with the "XHProf with configurable sampling" project?
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Flamegraphs in particular are rather confusing when there are multiple threads. Is there a way to limit either the recording or the flamegraph conversion to a single thread?
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**Describe the bug**
I am building filament from source, I synced my fork and the performance just went north - GLBs that were loading at ease previously are now struggling to load in desktop (seeing…
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### Bug summary
While upgrading an environment from 3.4.1 to the current 3.9.1, I noticed that the following script
```
shape = Circle((0, 0), radius=1, edgecolor='red', facecolor='red', alpha=0.1,…
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Some of the examples use multiple viewports / cameras. In pex-renderer@2 there was one main renderer so it could re-draw the same scene 3x-4x while maintaining the order of shadowmaps update / main sc…
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We've heard from the Metal team that aliasing render targets is important for memory use.
### The Problem
Imagine a WebGPU application that renders to a texture, then reads from that texture to …
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- [x] https://github.com/aloisdeniel/awesome-monogame
- [x] https://github.com/Apostolique/Apos.Gui
- [x] https://github.com/asweigart/PythonStdioGames
- [x] https://github.com/azhirnov/FrameGraph
…
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**Describe the bug**
I found an issue with data upload vs. queue synchronization. In short, the general issue is that when data is uploaded via a ResourcePoolResolver (Buffer- or Image-) in the RootS…
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RenderGraph should be able to handle external dependencies.
```
RenderPass()
.add_input("shadowmap");
RenderGraph()
. add_external_image("shadowmap", VK_FORMAT_xxxxxx, ImageChain(), pe…
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記憶を消した体でもう一回解く。
初期ベンチ:
* https://github.com/pddg/isu12f/issues/1#issuecomment-1236055409
* 823 https://portal.isucon.net/contestant/benchmark_jobs/46327
初手の構成
* isu1: nginx, API
* isu5: MySQ…
taxio updated
2 years ago