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Hi,
I am trying to change the friction between a walking quadruped and and the floor created. I have searched quite extensively for how to do this but have not found the exact way of doing it. I a…
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I have a sphere never comes to rest, even when I give its material friction: 1 and same for the floor material. Does friction not apply to rolling friction? If not, how can I make my rolling sphere co…
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### Checklist
- [X] I've read the [contribution guidelines](https://github.com/autowarefoundation/autoware/blob/main/CONTRIBUTING.md).
- [X] I've searched other issues and no duplicate issues were…
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Hi!
Does this script change the friction value of the tire in-game?
I found just this but I am not sure :-(
for _, wheel in pairs(self:getWheels()) do
if wheel.tireType ~= tireT…
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Hi! I found another issue ^^ I link three example for see the problem
http://sanelli.org/crafty/index.html (No friction setted)
http://sanelli.org/crafty/index2.html (Friction 0.1)
http://sanelli.org…
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# Context
This is a tracking issue to recognise that the lack of a `site-packages` layout causes friction when making use of third-party distribution packages (wheels and sdists) from indexes such …
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you define friction as:
obj.Velocity -= Friction * dt;
this is the same as:
ob.Velocity.X -= Friction * dt;
ob.Velocity.Y -= Friction * dt;
So it means if vector component is negative (or zer…
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I find that I haven't touched my digital garden since the initial setup because it's a pain spinning up the WSL instance I setup on a specific machine for it.
A plugin that when configured with …
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## Description
If you go critical as a borg in space while you're moving, you will keep moving infinitely. This made it extremely troublesome when this happened in a round I played and they had t…
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In section 11.5 on page 272 it says
> if it weren't for friction
It seems to me that friction is irrelevant to this discussion of whether angular momentum is constant, or conserved, or whatever.
- A…