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The current interaction system was built for the client, where messages are sent and no response is expected.
As such bots also fire and forget actions inbetween carefully constructed delays and ofte…
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great tool btw!
It would be nice if the tool offered editing the modlist
- [ ] parse mods from documents\ets2\mod folder
- [ ] parse mods from possible steam workshop folders (https://stackover…
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Hello,
i failed to build on rpi4 (armv7l) could you help me please?
[ 1%] Built target ffmpeg
[ 2%] Built target glew
[ 21%] Built target tomcrypt
[ 25%] Built target lua-5.1
[ 42%] Built t…
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[//]: # (Thank you for taking the time to report an issue or propose an enhancement. Questions are also welcome.)
[//]: # (If you have more than one item to report, please open separate issues for ea…
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Hello !
Nice game you got there. A few things that might help you improve it.
- I haven't read all of your code but using ES6 would be IMMENSELY beneficial, especially for your game class. Maybe you …
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If the timing is right it's possible for the server to send a request to a dead ship and then for two callback cycles to be created for the new ship. This I think is compounded by the new changes to …
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Inspired by: https://users.scala-lang.org/t/scaladoc-3-static-site/7924/3
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[//]: # (Thank you for taking the time to report an issue or propose an enhancement. Questions are also welcome.)
[//]: # (If you have more than one item to report, please open separate issues for ea…
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gameloop needs to be updated:
* `love.window.isCreated` -> `love.window.isOpen`
color range seems to have changed from 0..255 (integer) to 0..1 (floating point)
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### Issue description
Whenever I try to load my save, it says "Game failed to initialize. Please file a bug report if this issue persists."
### Reproduction steps
I will load up the game. Click on …