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```
nightly-x86_64-pc-windows-msvc (default)
rustc 1.47.0-nightly (2d8a3b918 2020-08-26)
```
```
mintty 3.3.0 (x86_64-pc-msys)
```
**To reproduce:** Open up the default MSYS command line (M…
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The project I'm playing with involves rotated cards being rendered.
The entry point for UiElement rendering:
```
pub fn draw_to_screen(&mut self, ctx: &mut Context, canvas: &mut Canvas, mou…
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nothing is there, it's a hello world... LOL btw if u just making asteroids you can use "ggez" to make the game, but if you plan on making anything better in the future use "Amethyst". Have fun!
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**Describe the bug**
Meshes are not cleaned up after they go out of scope
**To Reproduce**
Create a Mesh and drop it
**Expected behavior**
The mesh should be dropped on the GPU
**Screensho…
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Hi Phaazon! Fantastic library. I've been unable to find examples where warmy is used in conjunction with specs (although my google-fu might just be weak at the moment). I was attempting to use `specs.…
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Is it intentional that the clear() function for the module graphics has been absent since version 0.8.0-rc0? If so, could you please tell me how to get the screen cleared?
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Hello, i can build i can't run it:
Finished release [optimized] target(s) in 0.14s
Running `target/release/imgui-ggez-starter`
thread 'main' panicked at 'attempted to leave type `std::mem:…
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It would be great if you could compare vxdraw with other existing libraries in some realistic scenario. Other libraries are for example mentioned in the reddit thread:
https://www.reddit.com/r/rust/c…
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Ive converted my ggez app into the good_web_game crate, when i run it it's fine, although it does show this message:
`WGL: failed to create 3.2 context, trying 2.1
GL_VERSION: 4.6.0 - Build 30.0.101…
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Buttons and checkboxes currently contain a `Label` for the accompanying text. This is not very flexible as it currently stands and was implemented for proof-of-concept.
I'm working on #83 which wil…