-
The desktop binding UI shows eveytime I start SteamVR
![image](https://user-images.githubusercontent.com/817577/79639737-c85aff00-818d-11ea-922c-18cb1ee410b9.png)
-
I compiled the input emulator fixed
project (https://github.com/Louka3000/OpenVR-InputEmulator-Fixed) that uses opervr 1.0.11. It should be perfect for my needs, it creates a virtual controller and …
-
**Describe the bug**
SteamVR home flickers in both the VR View window and the headset. It appears that occasional frames aren't scaled to fill the view, resulting in the left & right eye views being …
-
**Describe the problem**
If I am playing in a constrained room, I can't always duck to pick up a brick or physically move to that location.
Relying on locomotion and proposed-crouch-mechanism alone …
-
I have been developing my own OpenVR driver for a custom-made treadmill. I can see the driver appear in the SteamVR test controllers and I am able to show movement directions as if it is a two-axis jo…
-
Hello,
I know there's a much older version that has been 'hacked' by the community to work for iRacing, however I wondered if it was possible to enable FSR & NIS compatibility with this latest versio…
-
I'm trying to convert about 300 VMTs to VMATs. I have all VMT and TGA files in this directory:
"C:\Program Files (x86)\Steam\steamapps\common\Half-Life Alyx\content\hlvr_addons\test\materials\kairos…
-
Needs a review of which wave header fields need to change.
NAudio also doesn't seem to support it.
-
I tried running as administrator, but it makes no difference.
I also get this error at startup:
![image](https://user-images.githubusercontent.com/11946792/80280490-470aeb80-86fc-11ea-8d14-3f801a81…
-
First off, the game only renders properly with RADV, while AMDVLK and AMDGPU-PRO split the VR framebuffer into a garbled mess of squares. This is an issue, but the bigger issue is that, presumably due…