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### Preflight Checklist
- [X] I agree to follow the [Code of Conduct](https://cider.sh/legal/conduct) that this project adheres to.
- [X] I have searched the [issue tracker](https://github.com/cidera…
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This issue is to piece together documentation that forms a base understanding of the code that works for displaying a basic VR immersive web experience that works on WebXR supported browsers (I will m…
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See https://cabanier.github.io/webxr-body-tracking/ and https://github.com/immersive-web/body-tracking?tab=readme-ov-file
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https://github.com/immersive-web/geo-alignment
Thought you might be interested in this. Came from this thing I stumbled onto.
https://immersive-web.github.io/
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I've added a full-page translation feature for Syncia on my private repo.
I'm curious if you're interested in this new feature, since Syncia can already perform selected text translations through c…
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**Describe the bug**
Instead of drawing 2 views in XR mode on headsets in Unity 2022.3.21f1, there's one stretched image over both eyes.
**To Reproduce**
Steps to reproduce the behavior:
1. Use …
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For next two weeks, choose one of the following, and complete in Three.js with or without WebVR:
### Immersive interfaces
Design and implement a new form of interaction or interface that is tailor…
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## Request for Mozilla Position on an Emerging Web Specification
* Specification Title: WebXR Depth Sensing Module
* Specification or proposal URL: https://immersive-web.github.io/depth-sensing/
…
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### Describe the feature
making an immersive contact us page for the website
### It should be implemented because
To improve the overall user experience and making the web app more interactive
###…
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The API proposal at https://github.com/immersive-web/navigation#api-proposal is a `sessiongranted` event that contains a `session` field. This means that content has no way to control the initializati…