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Pressing the "M" key opens the map but doesn't close it again - which it should.
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Hello!
I would humbly request a mod component that removes various XP reductions from the game.
For example, a selectable part for it would be the multiclass "favoured class" (or absence thereof…
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Hi,
I have a rectangle with `{
inertia: 'Infinity',
mass: 100,
frictionAir: 0,
friction: 0,
}` that I wish to slide horizontally on top of a plane of tiles made out…
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**Note:** While these 3 games were originally only released for the Mac system, they have since been ported to Windows, Mac and Linux and are available to play on all platforms through the Bungie-supp…
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# Abstract
Fundamental idea is to add new dedicated instructions for saturating arithmetic for all basic types (single input / single output) to prevent each module invent their own saturated logic…
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### System Info
If you use a model like google/siglip-so400m-patch14-384 with default settings, it will give an error that input tensors and weight dtypes are not the same.
This is because the mod…
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Using NeumorphicText or NeumorphicIcon throws the assertation error color == null || foreground == null
Tried on flutter beta & dev (brand new project)
```
════════ Exception caught by renderin…
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We need more tests to ensure stability.
#73 is going to lead to a lot of refactors & the variable names in methods need to stay up to date.
With #16, we'll have plenty of sample data
If the maps …
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Hello,
I'm looking to write bard scripts but I'm facing a difficulty: the lack of a way to test if an actor benefits from a bard song.
ModalState(actorID,modalID) exists, but it's rather limited…
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I noticed a number of various things are incorrectly implemented.
```python
classifier = pipeline("sentiment-analysis", device="cpu",
model="distilbert/distilbert-base-uncased-fin…