-
Hi!
I don't know whether this repository is the most appropriate place to suggest that feature, but being able to choose different scaling modes when switching to fullscreen would be great! I tried…
-
Seems to give good results on most games using mode 7, with some artifacts on a minority of games but vastly less wobbly motion and clearer straight lines.
https://www.reddit.com/r/emulation/commen…
-
## Use case
Gtk only supports integer scaling.So,the flutter view can be scaled by any fraction using Xft.dpi.
## Proposal
Do scaling for flutter in Xorg based on Xft.dpi just like Chromium,…
-
my yAxis looks like this atm
5.1
4.8
4.5
4.2
.
.
.
what I need
5
4
3
2
.
.
.
If I set maximalDecimalPlaces to 0 I get
5
5
4
4
3
2
2
1
-
When converting floating point types to fixed point types, the casting operations are just blindly scaling the input values and then casting to integer without checking whether the scaled values are t…
-
#### Issue details
I believe that the scaling factors provided via the FMTU fields are not respected for integer values.
Two examples:
* I have a configuration where one BattMonitor sends cel…
-
# Problem
The current implementation of the `apply_spikes` method presumes the charge value being supplied is relative to the threshold specified in the network JSON and the scale of `max_weight`. Pe…
-
~~At the moment, the maximum scaling option via UI is 5x/1200p.~~
~~For high-resolution display devices (3840x2160 4K UHD, 7680x4320 8K UHD2) there need to be scaling-options up to 18x to scale 240…
-
When using CRT shaders, scaling (going from window mode to fullscreen mode and viceversa) shows inconsistencies that can make text underadable.
Notice how going from modes back and forth (e.g. wind…
-