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Since Java 21 it's possible to use pattern matching for records. For API users it would be nice if they could use this feature to destructure SpectateResponse and OpenResponse.
We can make publicly…
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# Bug Report
**CraftBukkit version 3042-Spigot-a25e8ed-3512408 (MC: 1.16.5) (Implementing API version 1.16.5-R0.1-SNAPSHOT)**
**LuckPerms, PlaceholderAPI, Invsee, StaffChat, NametagEdit, Vau…
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When I am using the /invsee command on a Bedrock player who hasn't logged in recently, I will get this error message: https://mclo.gs/R9yvrAh
The error does not occur for Bedrock players who have r…
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I think admins should be able to directly copy items out of other player's inventories for investigating issues. For example, say someone has an NBT chest in their inventory. An admin could copy it to…
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That they put the exploit inventory spoof to be able to see the inventory completely to the other players by putting .invspoff
ghost updated
3 years ago
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**Erstmal muss ich sagen, dass ich es echt cool finde, dass du dieses Projekt nach all den Jahren zu Ende bringst. Ich verfolge dich seit McTroll Zeiten und muss sagen, dass ich früher deine Videos ec…
mori0 updated
4 months ago
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InvSee++'s config should contain a section in which server admins can configure the default resolve strategy order for player Unique IDs and UserNames. I imagine this would look something like this:
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This can be very handy on server networks using a proxy server (BungeeCord/Velocity).
In order to implement this,
- we should adopt an STM-style spectator inventory view, similar to what we requir…
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The 0.28.0 version on modrinth doesn't support 1.20.1, however, the release note says that it does.
The plugin.yml inside the file state that the version is 0.27.0, so maybe the modrinth plugin was…
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Hi,
The issue is this:
If users have citizens.\* they can use traders etc.. if i add citizens.use.\* it doesn't work, it seems like i can only use citizens.\* but i don't want them to have those permi…