-
```
We need to better document the steps to get started using JBox2D in its current
form - it's not entirely clear how to get the testbed running if you just check
out the project with no other know…
-
```
We need to better document the steps to get started using JBox2D in its current
form - it's not entirely clear how to get the testbed running if you just check
out the project with no other know…
-
```
We need to better document the steps to get started using JBox2D in its current
form - it's not entirely clear how to get the testbed running if you just check
out the project with no other know…
-
**Is your feature request related to a problem? Please describe.**
For accurate incremental transpiling, external tooling (Maven, Gradle, etc.) need to determine which files to re-transpile when a gi…
-
```
This might get shot down quickly, seeing as jbox2d only aims to be a direct
port of the C library called box2d. However, it would still be cool to see the
Bayazit algorithm implemented right int…
-
I wonder if is possible to add on MarteEngine, Fizzy: http://slick.javaunlimited.net/viewtopic.php?p=16141 a Jbox2d wrapper :D
My idea is to have all the physics stuff addable on each Entity and Worl…
-
```
What? I get this error in Eclipse after downloading the project
Description Resource Path Location Type
cvc-complex-type.2.4.a: Invalid content was found starting with element
'g:lineSt…
-
```
As discussed before (http://box2d.org/forum/viewtopic.php?f=9&t=8417) the
Builder pattern can simplify Object creation and create a fluent user interface.
I'm using builders for creating Shapes …
-
```
As discussed before (http://box2d.org/forum/viewtopic.php?f=9&t=8417) the
Builder pattern can simplify Object creation and create a fluent user interface.
I'm using builders for creating Shapes …
-
```
As discussed before (http://box2d.org/forum/viewtopic.php?f=9&t=8417) the
Builder pattern can simplify Object creation and create a fluent user interface.
I'm using builders for creating Shapes …