-
```
What steps will reproduce the problem?
1. create ghost-constrol and character-controller
2. try to move the character through the ghost-control
3. more info
(http://jmonkeyengine.org/groups/physi…
-
```
What steps will reproduce the problem?
1. create ghost-constrol and character-controller
2. try to move the character through the ghost-control
3. more info
(http://jmonkeyengine.org/groups/physi…
-
```
What steps will reproduce the problem?
1. create ghost-constrol and character-controller
2. try to move the character through the ghost-control
3. more info
(http://jmonkeyengine.org/groups/physi…
-
```
What steps will reproduce the problem?
1. create ghost-constrol and character-controller
2. try to move the character through the ghost-control
3. more info
(http://jmonkeyengine.org/groups/physi…
-
```
What steps will reproduce the problem?
1. create ghost-constrol and character-controller
2. try to move the character through the ghost-control
3. more info
(http://jmonkeyengine.org/groups/physi…
-
```
What steps will reproduce the problem?
1. create ghost-constrol and character-controller
2. try to move the character through the ghost-control
3. more info
(http://jmonkeyengine.org/groups/physi…
-
```
What steps will reproduce the problem?
1. create ghost-constrol and character-controller
2. try to move the character through the ghost-control
3. more info
(http://jmonkeyengine.org/groups/physi…
-
```
What steps will reproduce the problem?
1. create ghost-constrol and character-controller
2. try to move the character through the ghost-control
3. more info
(http://jmonkeyengine.org/groups/physi…
-
I experienced an issue when the Armature object is scaled to something other than 100% in blender. The model looks and animates fine in blender, but appears bigger or smaller than it should in JME *be…
-
```
What steps will reproduce the problem?
1. create ghost-constrol and character-controller
2. try to move the character through the ghost-control
3. more info
(http://jmonkeyengine.org/groups/physi…