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jMonkeyEngine
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jmonkeyengine
A complete 3-D game development suite written in Java.
http://jmonkeyengine.org
BSD 3-Clause "New" or "Revised" License
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Add MipMaps to PBRTerrainAdvancedTest.java
#2289
yaRnMcDonuts
opened
6 days ago
0
Update gradle wrapper to 8.8
#2288
8Keep
opened
1 week ago
4
Gradle Upgrade
#2287
8Keep
opened
1 week ago
0
TestBrickTower: delete secondary version of the BSD license
#2286
stephengold
closed
1 week ago
1
#2284 Double check the collision really has happened in world space
#2285
richardTingle
opened
2 weeks ago
0
Occasionally spatial#collideWith will claim a collision is at infinite distance
#2284
richardTingle
opened
2 weeks ago
0
test and fix for issue #2282 (VerifyError while creating AXIS_SWEEP_3 space)
#2283
stephengold
closed
2 weeks ago
0
VerifyError while creating an AXIS_SWEEP_3 space
#2282
stephengold
closed
2 weeks ago
1
June 2024 update to README.md
#2281
stephengold
closed
2 weeks ago
0
#2279 screenshot tests
#2280
richardTingle
opened
3 weeks ago
0
Create a screenshot based set of tests for jMonkeyEngine
#2279
richardTingle
opened
3 weeks ago
3
partial revert of PR #2060 (JSON parser abstraction)
#2278
stephengold
closed
2 weeks ago
2
GltfLoader issues
#2277
capdevon
opened
1 month ago
8
#2275 Improve assertions for invalid transforms.
#2276
richardTingle
closed
1 month ago
4
Invalid-matrix4f-for-worldviewprojectionmatrix assertion is hard to diagose
#2275
richardTingle
closed
1 month ago
0
Fix Casting error that occurred on certain GPUs
#2274
yaRnMcDonuts
closed
4 weeks ago
1
main.yml: upgrade the wrapper validation action to v3
#2257
stephengold
closed
1 month ago
0
FrameGraph API
#2256
codex128
opened
1 month ago
4
Remove material cache, some materials seem not work when cloned
#2255
tonihele
closed
1 month ago
0
stop building with JDK 8 at GitHub Actions
#2254
stephengold
closed
1 month ago
0
override toString() in certain math classes
#2253
stephengold
closed
1 month ago
1
implement equals(), hashCode(), and isSimilar() for bounding volumes
#2252
stephengold
closed
3 weeks ago
4
solution for issue #2250 (exceptions from Image.setMultiSamples(1))
#2251
stephengold
closed
1 month ago
1
Image#setMultiSample incorrectly throws exceptions
#2250
codex128
closed
1 month ago
0
comparison methods for BoundingBox and BoundingSphere
#2249
stephengold
closed
3 weeks ago
0
New data types supported by class UserData
#2248
JNightRide
opened
2 months ago
2
"No skinned Spatial for joint" in GltfLoader.setupControls()
#2247
stephengold
opened
2 months ago
0
math classes should override toString()
#2246
stephengold
closed
1 month ago
0
GLTF 2.0 loading
#2245
jseinturier
closed
2 months ago
4
Cleans up warnings in jme3-desktop
#2244
MelVimL
opened
2 months ago
1
MatParamTexture: duplicate variables, missing javadoc, exceptions
#2243
capdevon
closed
1 month ago
0
Camera pointing in wrong direction on/after initialization
#2242
codex128
closed
2 months ago
2
Cleanup strange code
#2241
TheLivan
opened
2 months ago
0
Bright and dark (ColorRGBA - Functions)
#2240
JNightRide
closed
2 months ago
3
ArrayIndexOutOfBoundsException when software skinning an imported glTF
#2239
stephengold
opened
3 months ago
1
Logic code error (LwjglCanvas - LWJGL3)
#2238
JNightRide
closed
3 months ago
0
High-quality test and example scene
#2237
codex128
opened
3 months ago
6
Special material classes
#2236
codex128
closed
3 months ago
6
Gradle build (zip)
#2235
JNightRide
closed
3 months ago
0
unity mesh converts to .mesh.xml
#2234
110jiangnan
closed
3 months ago
1
How do I cancel the graphical display of jmonkeyengine
#2233
110jiangnan
closed
3 months ago
1
Logs exception as severe on asset locator instantiation failure
#2232
codex128
closed
2 months ago
0
AnimComposer: return AnimLayer on the makeLayer and removeLayer methods.
#2231
capdevon
opened
3 months ago
0
Unclear exception info on invalid file path in asset locator
#2230
codex128
closed
2 months ago
1
Added SoftBloomFilter
#2229
codex128
closed
1 month ago
9
Fix SkeletonDebugger deserializing
#2228
tonihele
closed
3 months ago
4
FBX loader should use the new jME animation classes
#2227
tonihele
closed
1 month ago
7
SkeletonDebugger isn't really savable
#2226
tonihele
closed
3 months ago
0
#2224 Fix bug where the clipRect would be left in the openGL state
#2225
richardTingle
closed
3 months ago
2
RenderManager#renderViewPort method leaves a clipRect in the OpenGL state
#2224
richardTingle
closed
3 months ago
0
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