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jMonkeyEngine
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jmonkeyengine
A complete 3-D game development suite written in Java.
http://jmonkeyengine.org
BSD 3-Clause "New" or "Revised" License
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RenderManager#renderViewPort method leaves a clipRect in the OpenGL state
#2224
richardTingle
closed
3 months ago
0
implement the EXT_lights_image_based glTF extension
#2223
stephengold
opened
3 months ago
0
implement the KHR_mesh_quantization extension
#2222
stephengold
opened
3 months ago
0
Minor BitmapFont code architecture issues
#2221
tonihele
opened
3 months ago
1
Performance improvements
#2220
tonihele
opened
3 months ago
9
Added Test Class for SingleLayerInfluenceMask
#2218
codex128
closed
3 months ago
1
Use precision qualifiers only in GL ES shaders
#2217
riccardobl
closed
3 months ago
0
How to convert gltf format containing animation to j3o format?
#2216
xxlwanmm
closed
2 months ago
1
SingleLayerInfluenceMask: missing test case
#2215
capdevon
closed
3 months ago
0
jme3-examples: add the TestIssue2209 class
#2214
stephengold
closed
3 months ago
0
don't code the Gradle version in build.gradle
#2213
stephengold
closed
3 months ago
0
update Groovy to v3.0.21
#2212
stephengold
closed
3 months ago
0
Fix divide by 0 in shadow utils for some scenes #2209
#2210
riccardobl
closed
4 months ago
1
AssertionError: Invalid Matrix4f value in GLRenderer.updateUniform()
#2209
stephengold
closed
4 months ago
5
Fix render states merging when additionalState is not set
#2208
riccardobl
closed
4 months ago
1
build.gradle: update Gradle version to match gradle-wrapper.properties
#2207
stephengold
closed
4 months ago
5
AbstractShadowRenderer.setRenderBackFacesShadows(): Change input type Boolean -> boolean
#2206
capdevon
closed
4 months ago
0
xxxLightShadowFilter: format code + javadoc
#2204
capdevon
closed
4 months ago
0
AbstractShadowRender.setRenderBackFacesShadows(): Why use Boolean class to wrap the input value?
#2203
capdevon
closed
4 months ago
2
MatParam: format code
#2202
capdevon
closed
4 months ago
0
MatParam: format code and update license
#2201
capdevon
closed
4 months ago
1
MaterialDebugAppState: format code
#2200
capdevon
closed
4 months ago
0
VarType: format code
#2199
capdevon
closed
4 months ago
1
Vector2f: added final static variables NAN, UNIT_X, UNIT_Y, …
#2198
capdevon
closed
4 months ago
2
update the Gradle wrapper to v7.6.4
#2197
stephengold
closed
4 months ago
1
BoundingSphereDebug: removed the unused variable radius and its getter method getRadius()
#2196
capdevon
closed
4 months ago
0
#2194 add ClipAction.getAnimClip() method, remove ClipAction.reset() method
#2195
capdevon
closed
4 months ago
3
Add the ClipAction.getAnimClip() method and remove ClipAction.reset() method
#2194
capdevon
closed
4 months ago
1
Create CompositeAppState.java
#2193
scenemax3d
closed
4 months ago
3
update GitHub actions: setup-java to v4, wrapper-validation-action to v2
#2192
stephengold
closed
4 months ago
0
Modularize PBRLighting.frag
#2191
yaRnMcDonuts
opened
5 months ago
37
Add The Afflicted Forests to README.md
#2190
yaRnMcDonuts
closed
4 months ago
4
Move NoiseLib.glslib to more appropriate location
#2189
yaRnMcDonuts
closed
5 months ago
0
Move NoiseLib.glslib
#2188
yaRnMcDonuts
opened
5 months ago
1
IBLGLEnvBaker: don't share a logger with IBLHybridEnvBakerLight
#2187
stephengold
closed
5 months ago
1
IBLGLEnvBaker: wrong logger name.
#2186
capdevon
closed
4 months ago
1
solve issue #2184 (smart quotes in log messages)
#2185
stephengold
closed
5 months ago
2
jme3-core: MemoryUtils - incorrect character ‘
#2184
capdevon
closed
5 months ago
0
update the "gson" library to v2.10.1
#2183
stephengold
closed
5 months ago
0
update copyright years in the license
#2182
stephengold
closed
5 months ago
0
solve issue #2178 (PBRTerrainTest typo)
#2181
stephengold
closed
5 months ago
1
solve issue #2177 (PBRTerrainAdvancedTest typo)
#2180
stephengold
closed
5 months ago
2
#2176 Make LWJGLBufferAllocator use nmemCalloc() instead of nmemAlloc()
#2179
JosiahGoeman
closed
5 months ago
0
jme3-examples: PBRTerrainTest - typo in the ambient light color setting
#2178
capdevon
closed
5 months ago
0
jme3-examples: PBRTerrainAdvancedTest - typo in the ambient light color setting
#2177
capdevon
closed
5 months ago
0
LWJGLBufferAllocator does not initialize new buffers to zeros, ReflectionAllocator does
#2176
JosiahGoeman
closed
5 months ago
3
#2174 deprecate key classes in JME3-vr.
#2175
richardTingle
closed
5 months ago
0
jme3-vr to be deprecated
#2174
richardTingle
closed
3 months ago
3
Support Mice devices in Android
#2173
aspenyoung
opened
6 months ago
1
solve issue #2168 (incomplete serialization of FXAAFilter)
#2172
stephengold
closed
6 months ago
2
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