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missing functions: PrecacheItem, TossClientCubes, SetRespawn, ArmorIndex, Think_Weapon, UseHoldableItem, CheckGauntletAttack, [...]
missile files: p_hud.c, g_pweapon.c, [...]
unnecessary extern keywor…
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And need to get rid of unused shaders in the shader files.
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**What is the bug?**
I run a syntax correct PPL but it shows a bug. It works on 2.15 but fails on 2.17 and current main
**How can one reproduce the bug?**
Index mappings:
```
{
"mappings": {
…
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Name:Star Wars Jedi Knight: Jedi Academy
Version:
Google Play Link: //
Comment:
- Game has been removed from the play store.
- There is a bounty that you can contribute to here: https://www.…
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Like DeFRaG.
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Hello Anne,
I'm attempting to run the ChaoSpecies function (method=incidence, k=10, conf=0.95) for about 360 quadrats (each in a different column) for which I have a variable number of sampling unit…
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Would like to see an auto caulk feature like in Q4Radiant that sets all non visible faces to caulk.
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Reporting a bug? Please make sure you've given the following information - thanks!
**Operating system and version:**
All
**Is this for single player or multiplayer?**
Both (but it's JKA specific)
*…
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Seen here:
https://github.com/mvdevs/jk2mv/commit/1214cef23aa673ba1ec227e02586bab8ba03b42c
I know lots of people want this.
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Once I've finished porting Windows to SDL (and probably after first milestone), we should start trying to move more code into a shared folder which both SP and MP can use. My changes will already intr…