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- [x] how does session relate to logging in logging out status
- [x] What is in a session object
- [ ] permanent_session_lifetime
- [ ] session.permanent, session.lifetime
- [ ] [investig…
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When publishing a blank dotnet new worker app using "dotnet publish --runtime linux-arm64 --self-contained -p:PublishSingleFile=true" and running it on raspberry pi the app quits with a Segmentation f…
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The page talking about "[Exclusive References](https://google.github.io/comprehensive-rust/references/exclusive.html)" has the following in the speaker notes:
> No other references (shared or exclu…
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Hello there,
i fired one neutron shell and now i have a radiation field that is slowing my game and making it unplayable why isn't it disapearing in 15 seconds like said in the config ?
And what i…
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## STR
``` Rust
fn foo(v: *const &'a ()) {
:2 let v: *const &'static () = v as *const &'static ();
:3 }
note: ...does not necessarily outlive the static lifetime
error: aborting due to previous e…
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I tried this code:
```rust
#![feature(min_specialization)]
pub trait Foo {
fn foo(&self);
}
impl Foo for T {
default fn foo(&self) {}
}
impl Foo for Box {
fn foo(&self)…
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First of all, an account code is almost exclusively used for execution. It may be used as data source via `EXTCODECOPY` but this instruction is rarely used in practice (see [example stats](https://gis…
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There are requests to see lifetime post achievements. Starting the conversation here.
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auto-reduced (treereduce-rust):
````rust
fn main() {
let _ = for &'a () { x }; //~ ERROR implicit types in closure signatures are forbidden when `for` is present
let _ = …
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### Description
Currently Ray actor has two lifetimes:
1. detached
2. ref counting based
It would be nice to introduce a third mode: job that the lifetime of the actor is tied with the job/drive…
jjyao updated
2 months ago