-
-
Hey everybody,
I made a fork of your code [here](https://github.com/IFTE-EDA/VMAPview) because I needed a handy little viewer for VMAP data.
Would those changes be interesting to you? Then I could…
-
The application crashes when loading a .stl file.
I connected gdb and it looks like the mesh->tdata and mesh->vdata are not correctly allocated when loading the .stl file.
Changing line 24 in libfab…
-
Spotted some commits implementing more mesh formats - would it be worth just (optionally?) depending on meshio and calling it a day? Improvements and additional formats could be contributed back upstr…
-
Hey! Nice library! Hope to utilize it to its potential!
Is there a possibility to support Bevy mesh formats?
In the following format for example:
```
// ( inside a struct )
pub(crate…
-
When using glTF for design-time (Editor) import, there's no option for Unity mesh compression (like there is for other formats like FBX). Meshes and thus assets/asset bundles become potentially much b…
-
## Expected behavior and actual behavior.
File "/home/work/extoanaservice/app/analyzers/work_area.py", line 627, in init
mesh_link_gdf.to_csv(os.path.join(self.file_manager.storage_folder(), m…
-
## Objectives
Unify the names (`gmsh:physical`, `medit:ref`, `flac3d:zone`...) and implementations of point / cell sets among formats.
### Names
Currently these different names need to be har…
-
Why the outputs of `ReconstructMesh scene_dense.mvs -p scene_dense.ply` are "scene_dense_mesh.mlp", "scene_dense_mesh.ply", "scene_dense_mesh_raw.ply"? I didn't get the "scene_mesh.mvs" for **RefineMe…
-
I find chaos mesh using multiple JSON naming formats, such as “xx_xx”, “xx-xx”, “xxxXxx”, This is very ugly, We should unite it.
https://github.com/chaos-mesh/chaos-mesh/blob/3bbc590421b8d96c4ec0…