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The docs don't mention morphing but I'm sure I've seen morphing demos. I think there ought to be section in or next to animation about morphing, as well as details on morphing in the api docs.
pvdz updated
11 years ago
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Genning from [AI Inference Typespec](https://github.com/Azure/azure-rest-api-specs/commit/d4cb3a1cfa9ec74e75fed7240aab03ddd777414b) into TypeScript
Error: Did you mean to provide the overwrite opti…
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### Tested versions
Found in: v4.2.2.stable.mono.official [15073afe3]
### System information
Godot v4.2.2.stable.mono - Windows 10.0.19045 - GLES3 (Compatibility) - GeForce 210 () - Intel(R) …
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When opening the morph-phon window and making a change...say to the entry/variant name...then cancelling the change.....then open a new morph-phon window on the same or different gloss, it first displ…
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**Is your feature request related to a problem? Please describe.**
The performance of the line shape could be improved, as the performance is a bit slow compared to the circular shapes.
For some p…
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Hello,
Would it be possible to implement wing morphing? Like this:
![bendingandtwsting](https://github.com/camUrban/PteraSoftware/assets/39660318/37d028fb-681d-41f4-8f8f-fb8393516816)
If so h…
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- Bord Raptor keeps morphing into the ground
- Only exclusive to CraftyVehicles
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```csharp
// Generated by Fuzzlyn v2.1 on 2024-07-26 14:27:48
// Run on X64 Windows
// Seed: 10399223447868889224-vectort,vector128,vector256,x86aes,x86avx,x86avx2,x86bmi1,x86bmi1x64,x86bmi2,x86bmi…
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Hi! I'm pretty terrible at reading dependent Haskell but I'm incredibly impressed you have gotten a working encoding of Poly in it.
I was wondering if you have morphisms in Poly? And if so what it …
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I get this error in vercel FileNotFoundError: File not found: /vercel/path0/blog/{WHAT_EVER}.mdx
`FileNotFoundError: File not found: /vercel/path0/blog/gunluk-meditasyonun-faydalari-ve-uygulama-yon…