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### Is there an existing issue for this feature request?
- [X] I have searched the existing issues
### Is your feature request related to a problem?
Z movements when retracting (z-hop) require the …
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WCAG2ICT guidance: https://www.w3.org/TR/wcag2ict-22/#dragging-movements
Share your thoughts for applying to mobile apps as a comment below.
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No matter how much you adjust the deadzone it seems to not really work. When I aim left and right using a steam deck controller joystick it seems to be really sensitive to vertical movements. I'm curi…
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Thank you for your incredible work on this!
I was testing the program and it's settings to get the best results out of it and I found some things and wanted to share.
Here is the example video showi…
A-2-H updated
4 months ago
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In this issue, we need to implement a feature where the **virtual hand mouse** switches to **moving mode** when only the index finger is detected as raised. This will allow the user to control the mov…
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### OrcaSlicer Version
All versions
### OS version
Windows 10
### Additional system information
_No response_
### Printer
Any printer
### How to reproduce
It depends on printed model
### Act…
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Please add some more detailed information
like how to run this and how it got implemented
https://github.com/akshitagupta15june/Face-X/tree/master/3D-Face-Movements
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- Stormtrooper Movements
- Darth Vader Movements
- Stormtrooper Consequences
- Darth Vader Consequences
- R2D2 Consequences
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Player movements must be integrate:
* Moves
* Jump
* Dash
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Hi, guys!
Your webchess is very impressive, but I found an illegal movement I shouldn't be able to do, look this process:
1. d2 - d4 c7 - c5
2. d4 x c5 d7 - d5
3. c5 x d6 e7 - e6
4. d6 - d7 Ke…