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Since it's named `telnet` and not `telnet-client`, is there any possibility of extending this to address the needs of telnet and telnet-like servers? I'd almost be interested in a Rust MUD if that was…
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```
What steps will reproduce the problem?
1.Create a testme thod and decorate with [HostType("Moles")]
2.Create a mocked variable in the test method
3.Run the test method
What is the expected output…
-
```
What steps will reproduce the problem?
1.Create a testme thod and decorate with [HostType("Moles")]
2.Create a mocked variable in the test method
3.Run the test method
What is the expected output…
-
```
At least some MU*s support an extension to the MSSP which allows advertising a
port for connections using SSL. As far as I know, no clients actually take
advantage of this fact to do the sensibl…
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```
What steps will reproduce the problem?
1.Create a testme thod and decorate with [HostType("Moles")]
2.Create a mocked variable in the test method
3.Run the test method
What is the expected output…
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#### Brief summary of issue / Description of requested feature:
Issue: Input lines echo'd appear on a new line instead of the prompt line for many mud servers. Many older mud engines/drivers handle G…
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# Introduction
This issue explores introducing a new option for MUD applications that allows clients to quickly fetch the state of a Store directly from the blockchain, without relying on an off-chai…
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### General
- [x] StoreConfig
- [x] Basic generator
- [x] Types for primary keys (#437)
- [x] tableId as optionally rendered argument (#437)
- [x] Singleton tables (#437)
- [x] Delete (#437)
- [x] AB…
dk1a updated
5 months ago
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Are you familiar with [bracket-lib](https://github.com/thebracket/bracket-lib) and its accompanying Roguelike tutorial (of 70+ chapters)? It seems like a suitably minimalist game library for ataxia to…
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## Expected Behavior
The bay's sand should play the sand footstep sounds when walked on.
## Current Behavior
The sand currently uses mud sound effects when walked on.
## Steps to reproduce…