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**Required skills**: Reading code
**Difficulty**: Easy
The Age of Empires `.dat` format is AoE's messy way of storing game data and unit stats. There is currently no official specification made …
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Demo recorded with asciinema:
https://asciinema.org/a/16209
Preview:
![1423450969](https://cloud.githubusercontent.com/assets/726447/6100454/04cdcb6e-afef-11e4-8046-c5d95dec5581.png)
meanwhile, on …
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We should provide easy support to create an AppImage for openage.
https://github.com/probonopd/AppImageKit
Maybe there are other similar approaches, we should also work towards supporting them.
TheJJ updated
4 years ago
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You should try packaging openage as XDG-App for easier distribution.
Probably depends on #86
See https://wiki.gnome.org/Projects/SandboxedApps and https://github.com/alexlarsson/xdg-app
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**Required Skills:** C++
**Difficulty**: Easy
We should add additional math operations to our fixed-point implementation, so that all calculations can be done purely deterministic.
The [`fpm`…
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Trying to build the debug build on Arch Linux. When starting:
```
$ make run
...
DBG Texture has been loaded from assets/converted/Data/graphics.drs/4015.slp.png
INFO Loading meta file: assets/conver…
dbrgn updated
9 years ago
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### System Info
System:
OS: macOS 14.4
CPU: (32) x64 13th Gen Intel(R) Core(TM) i9-13900KF
Memory: 12.73 GB / 32.00 GB
Shell: 5.9 - /bin/zsh
Binaries:
Node: 21.6.1 - /us…
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WARN file:///home/zuntrax/git/sfttech/openage/assets/qml/main.qml:208:6: QML IngameHud: Detected anchors on an item that is managed by a layout. This is undefined behavior; use Layout.alignment inst…
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**Required skills**: Python
**Difficulty**: Medium
The new converter (#1151) uses member objects to operate on data from the `.dat` files. While these provide the necessary functions for convers…
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I'm trying to build the current version on Windows 11 and running into several problems in the cmake config step. I'm running the following command from the openage\build folder:
`cmake -DCMAKE_TOO…