-
```
It seems slow on Windows compared to Linux with Mono.
```
Original issue reported on code.google.com by `der.ag...@gmail.com` on 10 Oct 2011 at 1:03
-
```
It seems slow on Windows compared to Linux with Mono.
```
Original issue reported on code.google.com by `der.ag...@gmail.com` on 10 Oct 2011 at 1:03
-
```
It seems slow on Windows compared to Linux with Mono.
```
Original issue reported on code.google.com by `der.ag...@gmail.com` on 10 Oct 2011 at 1:03
-
```
It seems slow on Windows compared to Linux with Mono.
```
Original issue reported on code.google.com by `der.ag...@gmail.com` on 10 Oct 2011 at 1:03
-
```
With TaoFramework being old and decrepit, should MonoXNA switch to OpenTK?
I've been constantly having issues with TaoFramework on mostly newer GPUs, so
I'll be working on my own branch to have …
-
```
With TaoFramework being old and decrepit, should MonoXNA switch to OpenTK?
I've been constantly having issues with TaoFramework on mostly newer GPUs, so
I'll be working on my own branch to have …
-
```
It seems slow on Windows compared to Linux with Mono.
```
Original issue reported on code.google.com by `der.ag...@gmail.com` on 10 Oct 2011 at 1:03
-
If the GLWpfControl cannot be initialized as described in [this issue](https://github.com/opentk/GLWpfControl/issues/112), an error will be thrown when the control is internally disposed:
`OpenTK.W…
-
Can we get a OpenTK Control for the Avalonia ui framework?
-
### Description
I'm using OpenTK 4.x with GTK# 3.x as below
```
using Gdk;
using Gtk;
using OpenTK.Graphics.OpenGL4;
class MyWindow : Gtk.Window
{
private int _vertexBufferObject; // V…