-
Is there any way to start 0.021 in OpenVR mode on Oculus? I want to play with Natural Locomotion, which supports SteamVR only. I tried using 0.015 OpenVR version, but Touch input doesn't seem to work …
-
When running a vr demo with Vive headset the demo fails on creation of a colour target with invalid argument error code.
-
### Is there an existing issue for this?
- [X] I have searched the existing issues
### Are you using any gamescope patches or a forked version of gamescope?
- [X] The issue occurs on upstream games…
-
DXVK 2.3, the GPU's driver is the most recent. Runs normally, until it suddenly crashes for no reason. No error, no freezes, just closes as fast as an Alt + F4.
### Software information
Borderland…
-
Currently using Windows Mixed Reality and SteamVR. The API is OpenXR via WMR in the Steam VR settings menu. The VR application is Prepar3D. I can open the DesktopPlusUI program just fine but not Deskt…
-
OpenXR is the (actually) open standard for interfacing with XR devices, and using it will mean much improved compatibility (including Oculus etc users being able to use xivr without SteamVR).
It wo…
-
#### Your system information
* Steam client version (build number or date): Feb 21 2017, at 20:24:31
* Distribution (e.g. Ubuntu): Ubuntu 16.04.2 LTS (64 bit)
* Opted into Steam client beta?: […
-
Hey,
Playing with the project in the thought of either forking it to something new, or just learning Godot.
There seems to be a left-right controller issue.
1. left saber is blue
2. right trig…
-
Hi,
Not sure if this is supposed to work with ACC but reporting it anyways for your knowledge.
Been an avid user of openvr_fsr and openvr_foveated (currently using https://github.com/fholger/o…
-
I'm building an application based on openvr.h. In the application I need to exit the whole steamVR app. I found here [473](https://github.com/ValveSoftware/openvr/issues/473) how to do it:
```
vr:…