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Hello,
I created an openvr driver and it works fine. I have tried adding a device in the driver: TrackedDeviceClass_GenericTracker, this tracker device receives 3rd party positioning data via UDP, …
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I'm attempting to retrieve the boundary data from the OpenVR XR plugin. I'm getting "success" returned form the call to the XRInputSubsystem:
List boundarypoints = new List();
var ok = xris.TryGetBo…
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Hello, I've been running into an issue with terrain in Unity 2020.1.1, 2020.1.2 and 2020.1.3 that appears to be stemming from unity-xr-plugin.
The editor consistently crashes when the xr provider i…
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As reported in the steam-discussion the log-file in
\AppData\LocalLow\Otter-Co\TurnSignal
grows huge in a short amount of time.
This can be found in the file:
```
Initialize engine version: 20…
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On Windows 10. OpenVR connects to SteamVR and can retrieve parameters and VR_Init works.
```
[Dragengine] [2021-08-08 20:12:20] Starting VR module OpenVR
[OpenVR] [2021-08-08 20:12:20] Runtime Inst…
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Let's say I want to create an overlay that allows me to adjust the angle of my controllers in games that have no native support for that. A possible idea would be intercepting the orientation returned…
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Hi! I just tried out this addon today but I'm having some trouble. I'm using a nightly OF version, Windows 10, a GTX 1060, and an Oculus DK2.
I did run into this compile issue:
`'cannot convert ar…
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Hi,
Exploring Unity XR SDK, I've came across the following problem: one of my Vive trackers (`model_number: Vive Tracker MV, htcComposeTime: 2017-04-05 10:43:01.844000`) does not appear in the Inp…
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Hi I tested two 32bit Direct9 Games.
Call of Duty - World at War
and
Mirrors Edge.
On both games the picture color is washed out and overbright.
I tried the 32bit version of d3d9.dll from.…
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I am unable to get any sound played over my Valve Index speakers when playing my app in Editor using the beta OpenVR Unity XR Plugin. I get sound from every other Windows app over the Index speakers …