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Host: arm64-windows
Target: x64-windows
Steps to reproduce:
```
vcpkg install osg:x64-windows
cmake --build ... // building my project
```
Expected result:
- No `installed/plugins/osgPlugins…
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Hi Array:
i want to integrate openGL code inside OSG., and i have read you cookbook ,in the book you said there are few ways to do this.As we know,we can usd osg::Drawable callback,and y…
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```
When I create nodes with osgswig and want to show them in the viewer (with
wxPython) they just do not show up.
The weird thing is that if I use the exact same code to create the node but
save it t…
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In our application we are calculating bounding volumes every frame/when the camera moves, due to how our scene graph is structured. Moving to VSG from OSG has caused a major slowdown we've discovered.…
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UTA, SLAC, Mississippi, Tufts, Rutgers, LSU
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Following https://support.opensciencegrid.org/support/solutions/articles/12000024676-docker-and-singularity-containers#submitting-your-docker-container-to-the-open-science-grid-repository
we can add…
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I'm trying to build using OpenSceneGraph branch 3.6 that I built from their git repository, and the CMake module fails in the following way:
```
[ FindOpenSceneGraph.cmake:157 ] Failed to parse ve…
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What is the usage of "TileBlacklist"?
>
if (img.valid() &&
options().featherPixels() == true)
{
ImageUtils::featherAlphaRegions( img.get() );
}
if (im…
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```
What steps will reproduce the problem?
1. consider the following example:
{{{
import osg
a = osg.Vec3Array()
a.append(osg.Vec3(0,0,0))
a.append(osg.Vec3(0,0,1))
a.append(osg.Vec3(0,1,1))
a.append…
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osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface();
if (!wsi)
{
osg::notify(osg::NOTICE)