-
**Sandcastle example:**
[Sandcastle example](https://cesiumjs.org/Cesium/Build/Apps/Sandcastle/#c=xRprc9s28q/gch9MtTIl+ZE2spM5x3Xa3Ni1z3LSJnWnA5GQhIYkOCSoWM34v98uQJAARcuyI7cZRyIB7AO7i31Bc5qROWefWUZe…
-
Hello,
I am trying to benchmark openmm/Ewald sum using the Python API, not sure if that would give me the most accurate time but I assume the overhead is not much for large enough systems.
I have …
-
Not sure if I am not loading it properly; but the particle system, supplied by the slick2d library will randomly crash upon start up.
-
Classes need to be flushed out and tested.
-
Hi, I have included a particle system in my ar app, when trying to add texture it does not appear.
Running on
and aframe 1.3.0
particle-system="preset: dust; size: 3; texture: ./images/leaf.png;…
-
The current particle system isn't really a system at all. Back when I started with this project I had no idea how to solve the issue of timing the animations with the actual impact of the shots (see e…
-
As a developer I want to be able to create Particles/Effects that are composed of a Animation or a single Sprite to be Displayed for some time and then disappear.
For Now, a particle can be a simple …
-
NEW Questions I am not sure about:
My code right now generates particles that fall from the celling. However, the spheres appear to be extremely tiny in houdini and it is very laggy as well, im not…
-
### Describe the bug
![Snímek obrazovky 2024-01-06 163402](https://github.com/krzys-h/UndertaleModTool/assets/61205459/749e0acb-0e3c-4b01-baa2-646eb9482b74)
![Snímek obrazovky 2024-01-06 163437](h…
-
### Is your feature request related to a problem? Please describe.
Currently there's seemingly no good way to get the predicted stride position/normals and exactly when a step occurs for each foot …