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## Version
* Phaser Version: 3.85.2
* Operating system: MacOS Sonoma 4.5
* Browser:
## Description
Black lines rendering over the screen when camera moves or at certain zooms…
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like walking and smoking?
sorry I'm very new to game dev, I can't figure out how to do this with BehaviorTree.js
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## Version
Phaser 3.60 beta 3 and Phaser 3.55
## Description
1. Create render texture
2. Draw text to it
3. Add render texture to the scene -> no dark edges, all good
4. Make render texture sn…
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Here are all the problems (small and big) I found in the UI.
![01-nav](https://user-images.githubusercontent.com/106382/51564016-56164480-1e8e-11e9-938d-1e965755d1c4.png)
- [x] A. [small] This b…
MCMic updated
4 years ago
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Demo: https://phaser.io/sandbox/oWd6hjDQ
See the every second white square. The discriminating factor seems to be camera having `roundPixels: false`, it does happen regardless of camera zoom or `pixe…
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## Version
* Phaser Version: 3.16.2
* Tiled: 1.2.2
* Operating system: Windows 10
* Browser: Google Chrome 73.0.3683.86
## Description
When two tilemap layers use the same tileset i…
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This Issue is about
* A bug in the API (v3.2.0)
As spotted by PF_Cactus on Discord, there seems to be a rendering bug which causes the tiles in the tilemap to sometimes have single-pixel spacing…
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1.将 let aaa=this.rexUI.add.gridTable() 添加到官方默认容器中,它的遮罩似乎会无效 如图效果:
![bug1](https://github.com/user-attachments/assets/aedcd91d-494f-4009-b77b-b959a0595dd3)
正常效果:
![bug2](https://github.com/user-at…
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Bonjour,
Bravo pour ce projet !
Par contre, ça ne fonctionne pas pour moi.
Je reçois le message :
```
Uncaught TypeError: Cannot read property 'call' of undefined
at __webpack_require__ …
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## Version
* Phaser Version: 3.80.0
* Operating system: Android
* Browser: Chrome
## Description
I'm using atlas feature of pixel graphic sprites. I'm not sure whether it's an error o…