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With PlayGamesPlatform.Instance.SignOut being removed, does version 11.0.1 contain the google sign in client, to allow us to sign out if we want to? And if not is there a recommended solution for peop…
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```c#
ILeaderboard lb = PlayGamesPlatform.Instance.CreateLeaderboard();
lb.id = LEADERBOARD_ID;
lb.LoadScores(success =>
{
if (success) callback(lb.scores);
else callback(null);
});
…
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condition
- Unity 5.6.0
- the lastest version of google plays SDK
- Not using app sign
auth is always failed after update google plays server to lastest.
and so many other has this issue
…
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Since Google Jar Resolver have update to include UPM registry, please also support GPGS this way
https://github.com/googlesamples/unity-jar-resolver#unity-plugin-version-management
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Hi there. I just installed play games plugin v0.9.50 to my project and after each script recompilation and game run I getting in console output like "Assets/GooglePlayGames/Editor/GooglePlayGamesPlugi…
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On one of my devices, I see this behaviour:
- sign out of game services.
- back ground the game.
- fore ground the game again.
- sign in.
Then my app will crash in:
(gpg::GameServices::IsAuthorized()…
stolk updated
9 years ago
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The newest version of Play Services incorporates Game Services, Analytics and AdMob. Do you plan to update the library to support all those features?
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Only got this build error once I added this plugin. I also have the admod plugin if that helps. Couldn't find a solution online that actually worked. Any help would be appreciated! error message is be…
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![image](https://user-images.githubusercontent.com/52183505/167241541-e51ce7dc-ed26-4a8c-b13c-dda5eef84822.png)
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I tried to reinstall, I can not solve this problem