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Opening this as a note.
Would be cool if the plugin could pull in content changes into the dev server using a Directus webhook. Similar to the [gatsby-source-sanity](https://github.com/sanity-io/ga…
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based on data from http://www.caltrain.com/Assets/_Marketing/pdf/2015+Annual+Passenger+Counts.pdf
it's possible to derive some decent guesses for what people probably want to see.
![image](https://c…
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In the proactive eviction, what we aim is to delete the flows with minimum heuristic values but sorting algorithm takes very long. This is not a ideal case, so we should find another way for this.
We…
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**What is it?**
A proactive email sent to users when there are scraper or council issues down for two weeks causing issues with people receiving alerts.
Also related to: https://github.com/openaust…
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**What is it?**
An email that gets sent out once a month to people that are signed up to alerts that lets them know everything is working fine and gives them some info on last time they received an al…
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Different brnaches of the project are not isolated in terms of SAL-scripts.
R1 branch has references main branch. For instance, line 5 in https://github.com/eu-nebulous/sal-scripts/blob/r1/installa…
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Currently, Admitik validates or modifies Kubernetes resources based on conditions defined through Helm templates. However, we need to extend functionality to ensure policies are audited and supervised…
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Hi, is there a way of sending proactive messages within this project to the twitter users?
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在PSS的介绍中,需要注意一个问题:Bob生成一个g(x),使得g(0)=0,所以g(x)只有t个未知系数。所以如果敌手掌握了t个节点,那他就可以直接根据t个节点的份额和已知信息g(0)=0恢复出g(x)。换句话说,这个方案在安全性方面是有降级的:必须假设敌手最多腐化t-1个节点(原来的假设是敌手腐化t个节点)。
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How can players be configured to attack robots proactively in wilderness areas?