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When equipped with a Shortbow and arrows, no ranged xp is gained, Attack Strength and Defense Experience rise normally with or without the bow.
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The chance of hit by ranged attacks indicates the chance of hit by melee attacks.
The chance of critical ranged attacks shows the chance of critical melee attacks.
In both cases, the mastery of weap…
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Add ranged weapons to some classes. I was thinking Gargrainian and Earthian would make the most sense to add a ranged weapon too.
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- [ ] **Bows:**
Wood - STR+d4 or STR+d6 12/24/36
Iron - STR+d6 or STR+d8 15/30/45
Steel - STR+d8 or STR+d10 15/30/60
- [ ] **Crossbows:**
Wood - 2d6 15/30/45
Iron - 2d8 20/40/60
Steel - 2d10 …
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### Game Version
v1.20pr2
### Platform
Windows
### Modded
Vanilla
### SP/MP
Singleplayer
### Description
Change to ranged accuracy seems to prevent any randomness at all whe…
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### Observed behaviour
Bows from Tetra are treated as light weapons by Apotheosis, giving them wierd interactions with gems and reforges.
### Expected behaviour
Bows should be treated as bows, and …
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alternative scaling
Maintain Tough/Ranged Res
Add vorpal damage at 56 value at restored, Scaling to 60 at ascended
Personal Trailblazing (exceptional footwork)
Grit and restored Scaling (khald…
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While I noticed that point timestamp queries are possible using the `-Q -t ` are range queries possible too?