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I want to report some of module 1 chapter 7 project have issues with Intel GPUs based on my experience. I tested all of chapter 7 projects on Windows 10 with Nvidia GTX 1060 and Intel HD Graphics 630.…
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The [FPS example](https://threejs.org/examples/?q=fps#games_fps) (capsule collision against octree) seems to reliably fail, the player can walk through walls.
Steps to reproduce the behavior:
1. O…
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gamecore.py中,600行
self.engine_process = subprocess.Popen(cmd.split(),stdout=f, stderr=f)
应当增加shell=True,否则没法启动backend,会报错[WinError 2] 系统找不到指定的文件。
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I tried to update my project to use the newest 2.3.x version of Ebiten (coming from 2.2.x), however I am getting the following error which crashes out before it can fully load the window, when trying …
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As found from issue #2109, the raycaster-go project has experienced major performance issues on Windows 10 with Geforce RTX 3080 after updating to Ebitengine v2.3.2, where before no issues with perfor…
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Related Issues: #13025 and #19038
Here I propose an algorithm of future documentation search that can be used on clients.
We can build before each release the data structure called [trie](https://…
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Raycasting to a Node loaded from a .obj loaded as shown in the g3nd demos leads to errors.
Load the object like this (path redacted):
```go
dec, _ := obj.Decode("[...]/tile.obj", "")
group, _ :=…
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I have tried so many solutions like Threejs.Raycaster or some third-party libraries to detect tap listener on gltf loaded model ,
but no one is working , and I dont know why using raycaster , I passe…
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Hello,
So far I was using Windows setup.exe version from 22 March 2021.
A few days ago I switched to Windows/WSL-Ubuntu and get the most recent
grom github repository ans "make all" (not ndk 3.2)
…
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**mapbox-gl-js version**: v0.50.0-beta.1
Hi I'm experimenting with the new CustomLayer and using three.js to augment the map. I'm now facing multiple situations (raycasting, dynamic shader, e…
indus updated
3 years ago