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### Discussed in https://github.com/RayTracing/raytracing.github.io/discussions/1386
Originally posted by **dimitry-ishenko** January 24, 2024
From chapter 4.2 of book 1:
> For simplicity w…
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Currently, the addon is limited to create a singlet or cemented doublet lens. The internal raytracing option can not take into account other, previously created lenses.
Add the options to create a …
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Something better than a flat ambient term is needed for GI/indirect light when there is no ray-tracing support. It should ideally still be at least semi-dynamic.
Reflective shadow maps
Voxel Cone …
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## Description
Is three any plan to support the raytracing capture?
we hope the renderdoc could support the these two new vulkan extensions,
VK_KHR_ray_tracing_pipeline
VK_KHR_ray_query…
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**Describe the bug**
Exported as .usdc from blender 4.4, then imported into blender and opened in F3D for comparison. Mesh in F3D is missing some parts - look at screenshot.
![f3d_fa3eQp2vIq](https:…
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Hi, I'm following the first book's guide and noticed some parts around the fuzzy metal hittable sphere are darker than the center. I suspected it's because when the reflected vector is closer to the s…
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- It would be very useful to get a Loader log information for each layers located and enabled by the Vulkan applications and each env variables. Currently, we don't have any feedback which could be us…
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it loads for a second then closes.
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## What problem does this solve or what need does it fill?
MegaLights is a stochastic direct lighting technique, which solves direct lighting though importance sampling of lights. It traces a fixed nu…
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In the 'I1_2p4' scenario"Note: Since this scenario consists of only one access point, please set "enable_BS2BSchannels" (MATLAB) or "enable_BS2BS" (Python) to zero in the DeepMIMO generation parameter…