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### Summary
As part of the L2 1.0.4 specification, the backoff procedure of the ADR algorithm mentions that once the default data rate has been reached, and the Network Server has not responded to …
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In order to enact the new conviction voting period mentioned [here](https://github.com/polkadot-fellows/RFCs/pull/20#issuecomment-1673553108), we need to create a migration since the factors will not …
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@lsloan and @pushyamig shared some observations and points about `FRAME_DOMAIN` (see #316 for introduction of it). These changes might be considered in the future, but the current arrangement is funct…
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Hi! After the latest changes execution of the following code leads to debugger crash with Python 3.6:
```
def generator2():
for i in range(4):
yield i
def generator():
a = 42 …
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- [x] `L2DTargetPoint.FRAME_RATE = 60;` in Live2DFramework.js
- [x] use 60% instead of xxxpx
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In the N64 Zelda games, while you're unpausing the game, you're able to press buttons during the unpause lag and those actions will be input on the first possible frame after the game has finished unp…
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This guide currently speaks to the individuals in a GitHub organization, but the more likely/effective audience is those who manage GitHub organizations on behalf of agencies. That being said, it migh…
afeld updated
7 years ago
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Think through on how we can hide the asynchronous nature of the read and write operations with re-frame. Basically make it similar to a XMLHTTPRequest in re-frame.
Maybe just two event handlers lik…
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Please @Orbmu2k, can you re-enable useful older Frame Rate Limiters options?
_Frame Rate Limiter
Frame Rate Limiter Mode_
Why? Because they fixed problematic micro-stuttering and video refresh …
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Looks like Posh would fir perfectly in combination with Reagent and Reframe, however from the docs in your readme you state that the Posh methods are intended for use inside the Reagent components the…