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### Tested versions
4.3-dev5
### System information
Windows 11, Vulkan Mobile, NVidia RTX 3070 TI
### Issue description
ReadyPlayerMe produce customized avatars for game players. Import…
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**Describe the bug**
After import RPM package from Git on project, has a chance to be stuck on reimport after compiling, startinbg on Realoading Domain phase, then backing to compiling assemblyes sta…
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### Have you checked the docs and existing issues?
- [X] I have read all of the relevant Picovoice Porcupine docs
- [X] I have searched the existing issues for Porcupine
### SDK
React Native
### P…
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**Describe the bug**
Compilation errors in xcode after webview update from 2.0.0 to 2.1.3
**To Reproduce**
Steps to reproduce the behavior:
1. update webview package in any existing project with…
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**Describe the bug**
Getting Web view error during building of the Unity compiled project on Xcode.
After uninstalling RPM Web view package this error resolves.
Unity Version: 2022.3.10f1
OS: Ma…
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Again, fantastic project! I was wondering if it was possible to locally hook this up to something like controlnet stable diffusion to create an output layer that would turn the ReadyPlayerMe avatar to…
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![image](https://github.com/oculus-samples/Unity-Movement/assets/25951438/15240020-3a60-46a9-af6b-6f0a6aa5c2f4)
I am currently using Fusion 2 for multiplayer functionality in our project. The OVR rig…
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**Describe the bug**
When trying to upload - RPM_Female_Reference.FBX from the plugin 2.3.0, This error appears in Mixamo: Unable to map your existing skeleton.
This doesn't happens with the Male on…
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ios version : 13.6
iphone X
ready player me sdk version : 4.1.1
unity version 2021.3.6.f1c1
---
run CreateAvatarSample.unity
print error log.
---
XCode Log:
`
[Ready Player Me] Avat…
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**Describe the bug**
After upgrade to latest version, plugin stopped working.
Getting following error, when trying to open settings.
Unity Version: 2022.3.10f1
OS: Mac OS, Silicon.
Target Pla…