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Save kills,deaths (score) and money of a player if they somehow logged out of the server. (CS:GO Style)
Example Amxx Reapi plugin: https://dev-cs.ru/resources/752/
Pastebin code: https://pastebin.…
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# Help us help you
- [x] I have checked that my issue [doesn't exist yet](https://github.com/alliedmodders/amxmodx/issues).
- [x] I have tried my absolute best to reduce the problem-space and ha…
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What about instant auto team balance ?
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Is it possible to modify the time left for current round?
I mean can you add/make a hook/forward for this?
For example: tuching a hostage would add time for CTs to move the hostages to secure area…
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Can a [SG_TumbleThink](https://github.com/s1lentq/ReGameDLL_CS/blob/d8702df5482d8945dff4ef5005261ffbc8b29343/regamedll/dlls/ggrenade.cpp#L804) hook be added?
Example usage: [HEs destroy grenades](htt…
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hello there,
Could you please add more hooks to the API.
I saw a bunch of them in the list (https://github.com/s1lentq/ReGameDLL_CS/blob/master/regamedll/public/regamedll/regamedll_api.h), it's go…
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1. I know !! It is already done by amxx.
With and without Reapi.
But Why not integrating that function into ReGame?
Edit: I mean Anti Team Flash. [I forget to mention it, before edit]
2. It wa…
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Since ReGameDLL seems to break the functionality of Fakemeta's EngFunc_RunPlayerMove, would it be possible to add an equivalent function for controlling fakeplayers into ReAPI?
If not, is there some …
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hi. can u delete 512 limit of precache through regamedll? or make it from 512 to 1024.
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00:49:21 ReGameDLL version: 5.2.0.180-dev
Build from: https://github.com/s1lentq/ReGameDLL_CS/commit/bf8bda0
[ 1] Reunion RUN - reunion_mm_i386. v0.1.75 ini S…